HOLOPHONIX 64

HOLOPHONIX 64, Offering Up to 128 Inputs, and 64 Outputs

Dante Spoken !

The HOLOPHONIX Audio over IP protocol is Dante-based and can be integrated with a wide range of standard commercial Digital Audio Workstations (DAW) and Dante-enabled devices, providing an additional layer of control.

A Sound-breaking Design

HOLOPHONIX 64 revolutionized the industry with its style and manufacturing process. Embodying HOLOPHONIX's precision and functional craftsmanship, this machined aluminum processor features a structure inspired by modern architecture and the intricate patterns of scientific diagrams. Its compact dimensions conceal a powerful and optimized electronic design.

Reliable Support

The HOLOPHONIX support team is available to assist professionals in solving any problems they may encounter with our products. If necessary, a Service Mode feature can be activated, enabling our support team to remotely access the HOLOPHONIX Ultra processor for control or repair purposes at any time (requires an Internet connection).

Specifications techniques

HOLOPHONIX 64

Physique

Hauteur: 2U, 9011 mm

Largeur: 344 mm

Profondeur: 338 mm

Alimentation

Connecteur secteur: 1 x powerCON

Type d'entrée: 100-240V AC, 50/60 Hz

Puissance totale: 550W

Audio

Format: Dante® AoIP Network

Canaux audio: 128 x 64 redundant channels maximum (depending on the licence charged)

Fréquences d'échantillonnage: 44.1, 48 kHz, 88.2, 96 kHz

Résolution: 24 bits PCM

Latence: < 2 ms

Tailles de buffer: 32, 64, 128, 256, 512, 1024, 2048 samples

Configuration: via Dante Controller App

Connectivité

USB: 1 × USB 3.0 (Type A)

Port service: 1 x HDMI Port

Connexions: 2 × etherCON (2.5 Gbps) Ethernet Ports (Primary and Secondary)

1 × etherCON Remote Port (1 Gbps)

2 × etherCON Dante Ports (2.5 Gbps)

Contrôle & Télécommande

Real-time automation capabilities thanks to the 'HOLOSCORE' free plug-in, compatible with any major DAW

Compatible with the Open Sound Control (OSC) protocol

Fully automated reboot after power outage

‘HOLOPHONIX Designer’ free offline editor for macOS® and Windows®

Spatialisation

Unlimited (user-defined)

Unlimited (user-defined)

Mono, Stereo, Multichannel (user-defined layouts and channel quantity)

A-Format, B-Format, HOA Stream, Zylia, Eigenmike

Direct input routing to Master (without spatial algorithm processing)

WFS (Wave Field Synthesis) 2D, and 3D

HOA (Higher Order Ambisonics) 2D, and 3D, up to 7th order Ambisonics

VBAP (Vector-Base Amplitude Panning) 2D, and 3D

VBIP (Vector-Base Intensity Panning) 2D, and 3D

LBAP (Layer-Based Amplitude Panning) 3D

KNN (K Nearest Neighbors) 2D, and 3D

Angular 2D

Stereo Panning, Stereo AB, Stereo XY

Binaural for headphones

Transaural for stereophonic loudspeaker system

Support of head tracking and SOFA HRTF files for binaural and transaural algorithms

Free loudspeaker positioning to fit any custom loudspeaker layout

Outputs can also be configured to standard output formats (for example, to record an automatic downmix of the performance) :

Channel-based setup : any ITU standard (e.g. 5.1, 7.1, 22.2, etc.), stereo panning, AB/XY microphone simulation for more realistic results, or binaural

Scene-based setup : higher order Ambisonics from 1st order (B-Format) to very high resolution 7th order, compatible with many decoding software and VR applications such as YouTubeTM VR and FacebookTM 360

Traitement

3D-immersive algorithmic reverberation

Object-based simulation and independant control on direct sound, early reflections and late reverberation parameter

Automatic level option based on source positioning and distance Model based on perceptive studies of distance

Trim (-80, +30dB) and Level (-60, +12dB) adjustments for sources, buses and master

Adjustable delay (0 to >5000 ms) on sources and buses

Equalizer and dynamic processing options on each source, bus, reverberation, with eight fully adjustable bands: 4 × Parametric filters (2d order), HPF and LPF filters (Butterworth type), High Shelf and Low Shelf filters available

Equalizer available on each audio output (loudspeaker)

Loudspeaker gain and delay adjustment on each spatialization bus, individually (with automatic computation mode based on loudspeaker positioning)

Integrated binaural monitoring of the loudspeaker setup

LFE channel with adjustable HPF filter (2nd order IIR filter, 12 db/oct) or user-defined subwoofer bus, using any available algorithm

Fully automated booting procedure, with a user-definable preset automatically loaded at startup, for easy operation on basic setups

Import / Export

Export 3D: GLB

Import 3D: GLB, STL, OBJ

Système

Redondance: Glitch-free audio redundancy with Primary and Secondary Ethernet ports

Embedded tech support tools for remote troubleshooting

Local control (with a computer screen, keyboard and mouse, not provided) exclusively authorized for service and maintenance.