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Options Bar

Hide the Option bar

In HOLOPHONIX 2.2, you can hide the option bar. Click the arrow to hide the header, and click again to restore it. When opening a new display, the option bar is automatically hidden.

Processor Status Monitoring

The color dots on the left of the options bar offers information about the HOLOPHONIX processor status.

Network Status

The leftmost dot shows the network status. Click on the dot to monitor the network load, by showing the number of network frames exchanged at t time.

It is green under normal circumstances, and red when the network connection with the processor is lost.

Audio Engine & CPU Status

The rightmost dot indicates the Audio Engine status. Click on the dot to display, in %, the CPU load used by the audio engine.

It is green under normal circumstances, orange with high CPU loads, and red in case of an audio engine error.

It is recommended not to exceed 50%.

DSP Load in Processors

Please note that the this dot indicates CPU load if you are using HOLOPHONIX Native. If you are using a HOLOPHONIX processor, you are not using the processor’s GPU processing power. Therefore, this lower dot would indicate DSP load.

File Menu

Use the File menu to manage your Preset and Projects.

Project Manager

From the project manager, you can create, import and export, rename, and delete projects. Click on Load to open a project. You can also see the creation and modification dates.

Default Project

Choose the Project that will be automatically loaded at startup, click on the star icon in front of the desired project.

Project Manager

Preset Manager

From the preset manager, you can create, import and export, rename, and delete presets. Click on Load to open a preset. You can also see the creation and modification date.

Default Preset

Choose the Preset that will be automatically loaded at startup, click on the star icon in front of the desired preset.

Locked Preset

Presets that are locked can't be modified or deleted. You can use the 'Save As' function to create a copy of the locked preset.

Preset Manager

Edit Menu

Copy / Paste

Use these functions to copy all the settings of an object and apply them to another object.

You can only copy and paste settings from elements of the same class (for example, you can not copy settings from a speaker and paste them to a virtual source).

Undo / Redo

Use these buttons to cancel (undo) or reinstate (redo) actions.

caution

Some actions, such as deleting a Source, a Bus, or a Speaker cannot be canceled.

Transform Options

For more information about the Transform Modes, check the dedicated section in the Venue page.

Delete Selection

With the 'Delete Selection' menu option you can delete Source, Bus or Speakers from your preset, based on your selection. Check which items are selected in the inspector header before deleting them.

Add Menu

Use this menu to add Sources, Bus, or Speakers to the Preset.

Add Source

Choose the Source Family and Source Type to create. Most of the time, you will be using Mono virtual sources.

NEW

You can choose to add custom, or surround layouts of sources.

Choose Custom Layout to design unique setups that do not match any of the standardised multichannel configurations.

Most of the time, you will be using mono virtual sources using this tab.

Use the field Quantity of Elements to define how many sources you want to add.

The Layout drop-down menu will let you choose if you want to create them in line, in arc, or in circle.

Finally, you can choose to the reference point, and the inter-element distance, meaning how spaced out you want your sources to be within your configuration.

Add Bus

Choose the spatialization algorithm that most fits your setup. If you have any doubt about which algorithm to use, or how to set them up, visit the Spatialization Bus section.

If you have created Speaker Groups, you can select your Group during the bus creation process. This will automatically adjust the number of channels of the bus, and will assign the Bus Outputs to the Speakers.

With Manual mode, enter the Number of Channels of your bus (corresponding to the number of loudspeakers that you will assign to the bus).

Add Speaker

When adding multiple loudspeakers at once, you can group them directly in the "Add Speaker" menu. This will help later with routing. If you are not sure whether you need to group your speakers at creation or not, you can always edit the Speaker Groups later.

NEW

You can choose to add custom, or surround layouts of speakers.

Choose Custom Layout to design unique setups that do not match any of the standardised surround configurations.

Most of the time, live shows require non-traditional speaker setups that are best designed using this tab.

Use the field Quantity of Elements to define how many speakers you want to add.

The Layout drop-down menu will let you choose if you want to create them in line, in arc, or in circle. Most of the time, you will use in line or in arc when working with WFS.

Finally, you can choose to the reference point, and the inter-element distance, meaning how spaced out you want your speakers to be within your configuration.

Display Menu

Interface display options

Zoom

From this menu, you can add a new display to control HOLOPHONIX, for example on another monitor. You can also toggle the Full Screen Cmd + F, or Zoom In Cmd + + and Out Cmd + -.

You can also set it to 100% with Cmd + 0.

Interface Theme

Choose between the Dark or Light themes depending on your environment. The default Dark theme is convenient for discretion in indoor venues, whereas the Light theme enhances visibility in outdoor environments.

Venue display options

Objects

Adjust the display settings of the objects in the venue, such as the global Size, or the global Labels. For more detailed settings, you can also adjust the size of each object individually in the Inspector, via the Object Tab of your Speaker or Virtual Source.

VU-Meters

Four display modes are offered:

  • OFF no levels are displayed in the Venue
  • BAR standard VU-meter bars are displayed alongside the objects
  • SQUARE color-changing dots are displayed alongside the objects
  • COLOR the object's colors are replaced by the VU-meter color indication

You can also choose between the following VU-meters position:

  • PRE displays the received signal directly after the audio input
  • POST displays the signal sent to the panning
info

If no input or output is routed to the Source or Speaker, then no VU-Meter is displayed alongside the object.

Grid, Drawing, and Models

From this menu you can access quick display settings for the Grid, the 2D Drawings and 3D Models. To import a 3D Model or 2D Drawings of your venue, open the Venue Preferences.

Transform Mode

For more information about the Transform Modes, check the dedicated section in the Venue page

Mixer display options

Adjust the display settings of the channels in the mixer, such as the Channel Size or the VU Meters.

Camera Menu

Camera View

In the Venue, the predefined and custom views allow for quick access to specific visualization angles. Four predefined orientations are available :

  • TOP view
  • SIDE view
  • FRONT view
  • ISO (perspective) view

Three additional custom views can be stored in memory. To save a new custom view, maintain the Shift key pressed and click on the custom view to save.

Shortcuts

You can recall the four predefined views with the following shortcut: Ctrl + Shift + [0 - 3].

The three custom views can be recalled with the same logic: Ctrl + Shift + [3 - 6].

Camera Mode

Orthographic mode maintains the proportion of the objects wherever they are placed in the 3D environment.Perspective mode offers a more natural visualization of the 3D environment.

Venue orientation

The Venue can be freely moved with the mouse, by using the following key combinations:

  • Adjusting the viewing angle: Ctrl + click & move
  • Moving the Venue: Alt + click & move
  • Zoom in and out with your mouse wheel or your trackpad.

Window Menu

From the Window Menu, you can toggle the display of the different windows, such as the Mixer of the Venue.

This is an alternative to the Dock, which is a more convenient way to access those windows.

Contextual options

Solo Clear

When a SOLO is active on one or multiple sources, the SOLO CLEAR button will appear in the Option Bar.

Click on it to disable any active solos.

Mixer contextual options

If the Mixer window is in full-screen, you will have access from the Option bar to the display options of faders and Vu-Meters.