Skip to main content

Introduction

For over twenty-five years, we have been providing support to opera houses, theaters, venues and studios during the implementation stage of the playback systems we design and supply. The development of the HOLOPHONIX system is undoubtedly the most ambitious and the most exciting project we have initiated for a very long time.

HOLOPHONIX is an extremely advanced platform designed for Live Sound Spatialization and Immersive Experiences. It allows sound engineers and designers to mix, reverberate and spatialize sound contents played from various devices using several different spatialization techniques in 2D or 3D.

The system allows the user to select and control a series of highly advanced 2D and 3D sound algorithms designed at IRCAM-based STMS Lab (Sciences et Technologies de la Musique et du Son), located in Paris, and supported by CNRS (National Center for Scientific Research), Sorbonne University, French Ministry of Culture and IRCAM (Institut de Recherche et de Coordination Acoustique/Musique).

Each input channel of the HOLOPHONIX can be associated with several types of objects, for true object-based mixing. Its powerful audio engine allows the user to choose the rendering mode of those objects between eleven available algorithms, and to integrate true 3D reverberation.