The Most Advanced Spatialization Processor Ever Built
The new HOLOPHONIX Ultra platform is simply the most advanced and powerful spatialization processor ever built at the company, and possibly the most powerful available anywhere today. It includes all that our most advanced and challenging users have been asking for, and needing over the past several years.
Scalable I/O Expandable up to 512 Inputs and Outputs
HOLOPHONIX Ultra introduces a new scalable licensing model that offers a license-based output count from 16 to 512. Beyond 128 outputs, a free-of-charge hardware upgrade would be necessary, making the Ultra processor ready to process up to 512 physical Dante inputs and outputs.
Dante Spoken !
The HOLOPHONIX Audio over IP protocol is Dante-based and can be integrated with a wide range of standard commercial Digital Audio Workstations (DAW) and Dante-enabled devices, providing an additional layer of control. With even better latency and synchronization performance than its HOLOPHONIX 64 predecessor and many more outputs available, the Ultra processor is ready to take on the biggest venues.
Touring-Ready.
The processor is designed to be rack-mounted for the most challenging touring configurations. The HOLOPHONIX teams worked on the sustainability of each piece of the hardware. The rear panel features Neutrik-housed connectors integrated into the aluminum chassis, including two powerCON mains connectors, three etherCON connectors for remote control and Dante connectivity, as well as DisplayPort and USB 3.0 connectors for easy access while servicing. The front panel features a touch screen for quick server monitoring and configuration. The airflow is optimized to withstand all stresses.
A Unique Processor Machined from Aluminum Blocks.
Machined in three dimensions from blocks of aluminum in a process that takes over twenty hours, the front panel design of the HOLOPHONIX hardware embodies all the technology embedded and hidden within this unique tool. The HOLOPHONIX processor is housed in a standard 19" rack with a height of 2.5U, featuring a machined and anodized aluminum chassis. Its front panel is three-dimensionally machined from a single block of aluminum, with a style inspired by the aesthetic and technical aspects of audiophile hi-fi product development.
Redundant and Redundant
In addition to the network redundancy provided by the Dante configuration, the processors, a key element in the audio chain, are equipped with a redundant power supply module of the highest quality. This provides an extra level of security in the event of a power failure.
Reliable Support
The HOLOPHONIX support team is available to assist professionals in solving any problems they may encounter with our products. If necessary, a Service Mode feature can be activated, enabling our support team to remotely access the HOLOPHONIX Ultra processor for control or repair purposes at any time (requires an Internet connection).
Specifications
Hardware Physical Specs | Height: 2.5 U, 111 mm Width: 430 mm Depth: 433 mm |
Electrical Specifications | Mains Connector: 2 x powerCON Input Type: 100-240V AC, 50/60 Hz Total Power: < 550W Noise: Low fan noise |
Boot Features | Automatic Start: Fully automated booting procedure, with a user-definable preset automatically loaded at startup, for easy operation on basic setups Automatic Reboot: Fully automated reboot after power outage |
Audio Specs | Format: Dante® AoIP Network Connections: 2 × etherCON (2.5 Gbps) Ethernet Ports (Primary and Secondary) Redundancy: Glitch-free audio redundancy with Primary and Secondary Ethernet ports Audio Channels: 128 x 128 redundant channels maximum (depending on the licence charged) Supported Sample Rates: 44.1, 48 kHz, 88.2, 96 kHz Sample Bit Depth: 24 bits PCM Latency: < 1 ms Supported Host Buffer Sizes: 32, 64, 128, 256, 512, 1024, 2048 samples Configuration App: via Dante Controller App |
Connections | Network:
USB: 1 × USB 3.0 (Type A) Service Port: 1 × DisplayPort 4.1 |
Control And Remote | Remote:
Service:
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External Control |
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Offline Editor | ‘HOLOPHONIX Designer’ free offline editor for macOS® and Windows® |
Venue 3D | Import 3D: GLB, STL, OBJ Export 3D: GLB |
Object Formats | Sound Objects Formats: Mono, Stereo, Multichannel (user-defined layouts and channel quantity) Ambisonics Stream Inputs: A-Format, B-Format, HOA Stream, Zylia, Eigenmike Direct to Master: Direct input routing to Master (without spatial algorithm processing) Quantity of Virtual Sources: Unlimited (user-defined) Quantity of Spatialization Algorithm Buses: Unlimited (user-defined) |
Integrated Algorithms |
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Reverberation |
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Processing Options |
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Loudspeaker Layout |
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Monitoring | Integrated binaural monitoring of the loudspeaker setup |
Subwoofers Management | LFE channel with adjustable HPF filter (2nd order IIR filter, 12 db/oct) or user-defined subwoofer bus, using any available algorithm |